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Beginning to Migrate (some) Content to the NEW Doug Alone

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  Beginning to Migrate (some) Content to the NEW Doug Alone I have had the idea since early on in this blog to possibly move it from this sort of hosted/third-party set-up to something more owned by me. This past week, I started to make this a reality: https://www.dougalone.com There are a lot of reasons behind this but let us start with caveat. I have exactly one real complaint about Blogger/Blogger and otherwise most of the decisions are about my creative process itself.  The One Real Complaint The newer Blogger themes tend to be plenty responsive as they are but there is still some degree of back-end handling that tries to serve up a "mobile-friendly" version of the page [note, this is based on looking into the errors and messages sent, I could be wrong]. This is the exact same page but Google, itself, treats this as a website trying to share multiple copies of the same content and basically passes this off as a reason to not index the site.  After over a year of havin...

One Shots


Being perfectly honest, I am not great at "one-shots". Usually the shortest I go would be a mini-series type campaign with at least a half-dozen sessions and such because I like worldbuilding and campaign building. Even when I have tried (such as the Gareth Hendrix series) it ends up growing a good bit. However, there is always the possibility and I do play some here or there [and end up having to explain to myself that I don't need to expand them all out into mega-campaign length]. 

Sinister Semester X

For at least the first six months of this blog, this was my most viewed post by a shot.

Bonus Fun Fact: I played this one twice and the playthrough posted (which was sort of also helping with a playtest of the title) ended up being a direct reference to the details of the first time through with new developments. There was meant to be a third chapter but I decided to focus on some other things instead. A couple of those ideas ended up in the Eustace Delmont series (a character directly inspired by the first playthrough's Del Eustace), instead. 

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