Wondering about False Machine's 'On Guard' as a solo set-up

On the day I am writing this, which should be about a month before I post this, False Machine posted blog entry called 'On Guard' . The tl;dr version is that the "game" is a set of guards simply guarding the back entrance of a magical academy. They cannot leave the post — per se — and therefore the game is mostly played out in the construct of "doing nothing." The four pillars, as laid out by False Machines, are "Stay in Place," "No Drama," "Long Term Awareness," and "Minor Situations." The post then goes on to discuss visual and other sensory elements, structures, questions about how this could played. It sounds, to my ears, like something you might see in the Nordic LARPing community . In that context, it is easy to imagine a game where everyone stands around an actual door and then various things occur when a Greek Chorus of sorts suggests intrusions into the calm. Nowadays, I do very little of that type of...