The Bloody Hands [Tricube Solo] Episode 6: Sink or Swim, Part 1
The man speaks to himself. "Your name is Arden Ulet. I am Arden Ulet." He walks along the dark rock, a blood red river flowing at his right. Heading in a direction he considers "north" though no direction makes sense here. "I am Arden Ulet." He has been walking for hours.
For days.
For years.
For centuries.
Time is meaningless. Self is meaningless. The mountains and the rocks and the river is meaningless. This is a space between other spaces. He is no one. He cannot remember if he breathes. When did he last eat? When did he last sleep? Where did he start? Why did he start? "I am Arden Ulet."
The river is either a few feet across or a few miles across. Often in between. On the other side walks someone else. Even staring at the stranger, the man cannot form a mental image of what he is seeing besides the sense of a person much like himself only pale enough to seem like a bright light in the dark, red hue this place bathes itself inside. Does the stranger wear clothing? Is the stranger actually human or merely roughly human shaped? Is the stranger still pointing upstream? Any answer the man can give himself is fleeting. He gave up looking for longer than a glance some time ago, trusting the stranger to match him on the other side.
Strange things flow and move in the river. Once the man was terrified of them. Now the man does not fear them. "I am Arden Ulet." The stranger once feared them but now the stranger also does not react to them.
The man knows there was a point of coming here. There was a task. Something that drove into spending so much time here. Can he recall. "I am Arden Ulet." He remembers! He is seeking. He is trying to find out why others were brought here. What path they were forced to take. However, his goal has been foolish, because this is nowhere. [1]
This river is not where they are from. It is a gap between his world and theirs. To find theirs he has to go below. Into the water. The ichor. The river that is a mere trickle and an entire ocean. Deep beneath the surface you enter into their place. A giant womb containing a city larger than the horizon. An eldritch place where they breath and feed off the ichor of the womb, where they bring others to work and build.
The surface is a distraction and all this time was wasted, but if he just pushes forward, pushes deep inside the ichor himself, he might just...
"Arden, are you ok?" A question that Arden cannot answer fully. He can still smell the amniotic fluid of that other river and had Jalmar not brought him back, he might have dived in and been unable to find himself in time. Instead he just nods and gives a week smile.
Jalmar looks nervous for more than just Arden's trip into the nightmare realm. The Wildkin has skin the color of old tree bark, hair like the shadows between leaves. Normally wearing clothing more suited to Hub's society, Jalmar has chosen Wildkin clothes for this mission. A mixture of bright colors and dark splotches. Designs that other Wildkin can spot but that creatures of the Wild cannot contemplate. He considers this a hunt. He was raised outside of the Veil and still can flow through the trees and the shadows as easily as he could in his old days, but he knows those with him are not so well trained to deal with the Outside.
Behind Jalmar is Natalia Wilson, Jalmar's opposite in many ways. Her Hub style clothing dark and trim and out of place this far Outside the Veil. Hood pulled up with her red hair creeping out at the edges. Her eyes are closed as she chews on a piece of sweet river reed. Her legs jitter against the boat. She was born and raised in Hub and what some of the oldsters call Veilborn. Someone who never knew the Outside. Who never knew the world before a group of radical researchers found a way to push the Darkness back.
Arden was young when the first Resonance Tower was sparked out in Hub and grew up watching how fast the old Empire tried to rebuild. His whole life since then has been dedicated to honoring his mother's legacy and her work on the early towers. As well has his father's legacy, a blacksmith who spent his final years shaping the gears that made the towers work. Back in Yarlkin, a Ulet still works on the component parts. Arden's brother, Josef.
Natalia, though, is ten years younger and never knew those days before. She grew up her whole life walking under the shimmering sky of the Veil. Among flowers.
She has dedicated her life to destroying the bits of rot remaining inside the Veil. Tearing down the old buildings. Routing the shadows from the old tunnels where people once hid. She joined the Order specifically to get training as a sapper but since her tenure with Arden and Jalmar has decided she wants to become a full Guardian. The first step in this process is Guardian in Potential. After a few successful missions, she'll upgrade to Guardian in Training. Then, after that, with Arden's blessing, she'll move to Junior Guardian. At that point, she'll be assigned a team of Senior Retainers in the way that Arden was assigned to work with Prenty and Jalmar. And then it is up to her.
Even then, Arden knows her dream to this point is more behind-the-scenes in nature. A desk in Hub. Planning and plotting. Not out there, in the Outside. Where the Veilborn fear Darkness runs amok. Which it does. Just not always in the most obvious ways.
"Here it is," Franco says. That's the fourth member of this current party. Franco Jones, a boatman. Senior Retainer rank. One of the best. He might not say much but when he does put the cigarette down and actually talks, it is about his family. Franco is dedicated to them and will fight hard to get back to them. He is also amazing at spotting little details and seeing threats and opportunities. [2]
After the last boat went missing along with the materials to make two Resonance Towers and its crew, the Order needs information. How did a boat with two Guardians, multiple technicians, a full crew, and three Retainers completely fail to show?
Send Arden, they said. The man has gotten himself out of stranger scrapes. That and any stack of administrative punishments this assignment might represent. Arden and Jalmar and Natalia do not always play precisely by Order rules.
As they approach, a storm that has threatened to let loose for the past few hours does just that and rain washes away the afternoon.
MECHANICAL NOTES
- Scene Card: Jack of Spades. Bad for the tertiary plot (for now we'll say that is Arden finding out why people were brought to the "river"). Six of Clubs: A scene about a task/activity. 9 of spades for the main scene task: Normal Craft. Arden gets double hits so punches through the malaise and recovers himself. Used the image oracle to get 1,2 --> "money bags" and 1,3 --> "footprints"
- Name comes from the table. Rolled on some character elements and got Astute and Aloof. Chain smokes. Tilts his head. Subject of interests were Family and Relationships so he doubles down on that.
- "How damaged is the boat?" 9 of Diamonds. So quite a bit. It could possible be repaired but it would take time.
- Scene had a shift. 7 of Clubs. About a task. King of Diamonds --> Good for the investigation. Then a joker leading to a new event. Rolled on Wilderness got "miserable weather" and "shout".
- "Is any of the equipment still there?" King of Hearts. Not only is the equipment still there but it is all there and all in great order. It was not the equipment the attack was about.
- This was actually a failed roll on the standard crafty challenge. I followed through the shout and then sort of backtracked to the stuff found on the boat. The failure is taken to mean that they could not find a way to continue the chase. I rolled some wilderness features and got Rope Bridge and Edible Fruits so it became a big enough rope bridge to cut off the chase and rather than a gentle garden went with an old orchard long abandoned and gone to wild growth.
DOUG'S NOTES
CREDITS and RESOURCES
- Random Realities by Cezar Capacle
- Rory's Story Cubes
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