The Bloody Hands: REBIRTH [Tricubes Solo], Episode -1: INTERMISSION and CANON DUMP #1
On Why A REBIRTH Is Needed A few months ago I had an idea: a solo game that could be played entirely on my phone or on a few index cards with some dice. The ultimate portable solo RPG. Not only portable physically but also mentally . Playable in about an hour across 2-3 sessions: perfect for playing in downtimes and lunchbreaks. This blog exists because I wanted somewhere for me to take these notes and sum them up with additional ideas and reflections so it wasn't me having to sort through a bunch of post-it notes and Google Keep documents. Continuity could be kept low with a fairly episodic vibe where I did not have to worry much about referencing various threads or open plotlines. This was in part an anti-continuity campaign where each episode was like a 90s TV show. Worldbuilding would be going on but it could be summed on a napkin to avoid scaring off new viewers. Over time, though, the episodes got longer and the accruing silt was getting chunkier. A lot longer. "Episo...