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Beginning to Migrate (some) Content to the NEW Doug Alone

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  Beginning to Migrate (some) Content to the NEW Doug Alone I have had the idea since early on in this blog to possibly move it from this sort of hosted/third-party set-up to something more owned by me. This past week, I started to make this a reality: https://www.dougalone.com There are a lot of reasons behind this but let us start with caveat. I have exactly one real complaint about Blogger/Blogger and otherwise most of the decisions are about my creative process itself.  The One Real Complaint The newer Blogger themes tend to be plenty responsive as they are but there is still some degree of back-end handling that tries to serve up a "mobile-friendly" version of the page [note, this is based on looking into the errors and messages sent, I could be wrong]. This is the exact same page but Google, itself, treats this as a website trying to share multiple copies of the same content and basically passes this off as a reason to not index the site.  After over a year of havin...

Solo Advice: Getting Started with Mythic, Part 1.5 - The Seven Steps in a More Visual Format + Gameplay Loop

In my previous post, I shared a possible first/quick session to learn about the basic core concepts of Mythic Gamemaster Emulator 2nd Edition. However, by the nature of the beast, that ends up being a lot of words and might not be the easiest document for people who like things more at a glance. 

Thinking about that, I've created a companion document (thanks, Canva) that generalizes it more, uses fewer words, and formats things so the key words pop out harder:

It takes the same seven steps with essentially the same advice but there are fewer words for each. I am releasing it CC-BY but really most of the core content is taken from Tana Pigeon's original advice and flow (I did alter the order in which certain concepts show up). 

A Rough Gameplay Loop

As part of that document, I included a page at the end that you can get in the PDF but it is meant to show how I use Mythic in a gameplay loop to generate my scenes and content. Eventually I'll write up a bit about some my ups and downs with Mythic but that will likely be a couple parts down the road.


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